wtorek, 19 października 2010

X 10 - Microsoft Kinect

Or Richard I tried PlayStation Move or WiiPlus, which is why we cannot compare, but I can you: Kinect is fairly accurate. It took Richard a few attempts to move the cursor which started the adventures of Kinect, but once the game started, he followed our body and limbs with sufficient precision. I tried to give an inch but did not follow my numbers, but it is probably more is expected of today's consumer technology (or perhaps our avatars only failed move their numbers).

There is also a strange problem when we launched the second match was lost Richard completely.I suppose I should have also turned sideways to see if it would lose me (as I'm essentially two-dimensional viewed from the side), but I didn't only cela.Apres slightly move and jump around, Richard mysteriously re-appeared much and we went on our second adventure.

There is a little delay between our movement and action that appears on the screen, including some of our diaphragm is fourvoyé.Il seems to me that jump was most latency and is particularly noticeable with some warp when ranging from position crouch jump. Might have been setup in the room, we were in, but I have no conclusive data in both cases.

This is the kind of fun to jump around, even if she did not feel the excitement as when I first played Wii Tennis.Apres have was very impressed with the unveiling of original Kinect (when it was still called natal), probably had more experience I received from.But then restored, it is still in its infancy, and there are still some very cool things to come in the future.

Kinect frees C $150 on November 4, 2010 for the Xbox 360.

dualisticDon Tam is currently residing in Toronto.Actuellement game enthusiast, it has a two year old PC, Xbox 360 Pro and a DS Lite (black) .Ses favourite games include Gears of War, Rock Band, Civilization IV and almost anything that Blizzard toyed with their hands soft and piles.

The hardware requirements for Medal of honor

The minimum and recommended hardware requirements to play Medal of honor published on the official website of the game. Remember that the final version of the game will reach shops on 15 October and, except for PC, XBox 360 also come and play Station 3.

Medal of honor requires at least the following configuration:

Operating system – Windows XP (SP3), Windows Vista (SP2), Windows 7Processor – Pentium D 3.2 GHz/Core 2 Duo, 2.0 GHz/Athlon 64 X2Memory – 2 GB RAMVideo card – should have 256 MB memory or more and have one of the following chipsets: NVIDIA GeForce 7800 GT, ATI X 1900. laptop version of these chipsets may work but are not officially supported. updates are required on the driver for the video card and sound card. HDD space – 9GBSound card – DirectX 9.0 c compatibleDirectX – DirectX 9.0cOptical unit – CD/DVD 8 x or faster

For Medal of honor we recommend the following configuration:

Sisema OS – Windows Vista (SP2), Windows 7 – QuadCore processor 2.0GhzMemory – 2 GB RAM + Video Card – video card with 512 MB VRAM and one of the following chipsets: NVIDIA GeForce GTX260, ATI Raedeon 4870HDD space – 9GBSound – card compatible with DirectX 10DirectX – DirectX 10Optical drive – CD/DVD drive 16 x or faster

The game has been developed in collaboration with the community of U.S. special operations, which is the command renumbered the specific acts of parts of the US Army. the events of the new Medal of honor, in fact, have a modern context, that of Afghanistan.

A player may use different characters that will be a part of certain military organizations such as tier I see in the trailer and Big military, ranging from team group during the campaign; the story will follow, but for the most part of the line of tier I, undercover and service of the national authority Command.

On 4 October, will launch official open Beta Multiplayer PC Medal of guests, all components are here.

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Xbox 360 new Audio Codec for Multiplayer

Communications during sessions for multi-player gaming on Xbox 360 will have a much higher quality than before. The next update of the console, waiting for the autumn to coincide with the launch of Kinect, will have a review of the codec.

According to engineers will provide improved clarity of voice communication between the console even during a gaming session. Obviously we need to evaluate the result of this undertaking.

Jerry Johnson, head of Xbox Live Studios said.

"The codec used us so far had a low bitrate, and then we retired. the proliferation of broadband connections faster finally allowed to intervene, and then the" headset "will provide a better service.

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Microsoft confirmed the new Joypad for Xbox 360

Here come the first pictures and information directly from Microsoft about the much rumored new joypad Xbox 360.

The first thing that catches the eye is definitely the color, the device will be offered in Matt silver hue that is accompanied by the classic keys X, Y, A, B, painting in the shade of gray. Furthermore, thanks to the ability to rotate allowing varying levels of regulation depending on titles that we want to play.

The new Xbox 360 controller will be available on the US markets from 9 November to the value of 64.99 USD; Yet there is no information about the probable date of trading within Europe; please check out the video!

Related posts:

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poniedziałek, 18 października 2010

PlayStation Holiday Preview 2010 - 'Assassin's Creed: Brotherhood' Multiplayer

We saw some assassin Creed: of the brotherhood simple solo campaign x 10 and there are a number of improvements and toys. The battle seemed more fluid and dynamic murderers to your order and, of course, a new story that involve a brand-new city. However, when we arrived at booth Ubisoft PlayStation event, we were treated to search, playable demo 6 player multiplayer mode which is a change in cooling rate in the current multiplayer modes in most of the games.

Wanted is a mode where you are given a target, which is another player in the game. Before each spawning, you can choose your loading two towers. A combination of the sample we saw was the ability to morph and smoke bombs, two evasive skills that allow you to mix with the crowd and create a cloud of smoke ninja-style respectively.Every minute five round goal is to collect as many points as you can by killing your target and to avoid the person trying to you tuer.Ces contracts have a time-limited, and if you can get your continuing to kill bad target by blending in with other pedestrians or if you can them losing a set for hunting, then you will be awarded points for avoidance manoeuvre.

A circular radar on the bottom of the screen allows you to track your target and the circle will depending upon your proximity to your target. But even when you arrive at your target, unless they're only, you need to make sure they are that person is what you are looking for prior to the death blow as there are clones and walk in at the same pace.

The round that I played it, it was intense.You want to hurry and grab your target, but you don't want to give you a player exécutant.Le roof and streets provide pleasant shortcuts but you are a sitting duck if you be caught there, so it was very different risk and reward the momentum that mean your multiplayer game.Unlike most games you spent most of your time and be patient.Il ago a few times when my Prosecutor would kill me just as I finished off the coast of my target and it is a bit frustrating, but I think next time I'll just use an evasive skills right after I kill someone.

See how the mode plays for yourself below the assassin .Creed: brotherhood releases for PS3 and Xbox 360 on 16 November 2010 and PC, in 2011.

dualisticDon Tam is currently residing in Toronto.Actuellement game enthusiast, it has a two year old PC, Xbox 360 Pro and a DS Lite (black) .Ses favourite games include Gears of War, Rock Band, Civilization IV and almost anything that Blizzard toyed with their hands soft and piles.

Prospects for the NHL challenge with ' NHL 11′

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With the focus in the National Hockey League shifting from acquiring proven talent during the off-season to building a team through the draft, more often than not, young hockey players are finding themselves in the spotlight these days. Will they be the next Sidney Crosby or Mario Lemieux? The right draft pick could revitalize a floundering franchise and bring glory to the team. With each draft class, fans and media alike debate over who will be the next coming of the Great One, and who will be the next Jiri Tlusty. At the NHL 11 Rookie Challenge in Toronto today, Electronic Arts sought to end this year’s debate once and for all.

Gathering the best prospects from around the league, including the likes of first overall pick, Taylor Hall, second overall pick, Tyler Seguin, and the Toronto Maples Leafs top prospect, Nazem Kadri, Electronic Arts held a single-elimination NHL 11 tournament to see who had what it took to lead their draft team to Lord Stanley’s Cup. The rules were simple: Each player had to use the team that drafted them, the game was to be played on the default settings, and to determine who held the home ice advantage, the players would engage in a cut throat round of rock, paper, scissors. Exhilarating!

The tournament started off with a bang: Taylor Hall and Tyler Seguin were slated to face each other in the opening round. Drafted first and second overall, debates raged all summer long about who was the better player. EA wasn’t messing around; things were about to get real.

Hall and Seguin getting serious.

Contrasts between the two prospects came early as Seguin changed his control scheme to the Classic layout, claiming that he was an old-fashioned player. Hall stuck to the new controls, feeling more comfortable using the franchise’s signature Skill Stick. The puck hit the ice and the tension in the room rose. Within seconds of the faceoff, Hall broke through the Boston defense to challenge young goaltender and former Leafs prospect, Tuuka Rask, mano-a-mano. He weaved left, then right, causing Rask to bite early, allowing Hall to return to his backhand and roof it over the young goaltender’s shoulder. Seguin looked stunned. Moments later, shortly after the subsequent faceoff, Hall was at it again, bursting across the blueline with a two-on-one. He made a last-minute pass, just out of the reach of a diving defenseman, and tapped the puck past Rask on the short side. If only Seguin had Jonas Gustavsson in net.

Hall had scored on each of his first two shifts, and would continue to dominate throughout the rest of the game, going on to win by a score of 5-1. After the game, when asked about his disappointing performance, Seguin said, “I’m going to have to hit the exercise room right after this and get my thumbs in shape, so I can be better prepared for the next one … It’ll be a little different in real life, obviously, but in this game it’s all about past experience, and I didn’t have it, I guess.” So much for Classic controls.

The rest of the first round went by in a flash, with Colorado Avalanche prospect, Kevin Shattenkirk, eliminating Predators prospect, John Blum. Detroit Red Wings prospect, Tomas Tatar, falling to Blackhawks prospect, Kyle Beach, in a classic Western Conference battle. Jacob Markstrom sinking Calvin Pickard, Calvin de Haan ousting Magnus Paajarvi-Svensson, and Zach Hamill beating Ryan Johansen. Then it was time for the hometown hopeful to take centre stage, as Nazem Kadri of the Toronto Maple Leafs squared off against Erik Gudbranson of the Florida Panthers. Could Kadri finally bring glory to the Buds? In short, no.

Throwing the tournament rules out the window, Kadri convinced his opponent to select random teams instead of their draft teams. After some deliberation, and a few rolls of the virtual dice (Gudbranson wasn’t keen on Kadri using his first result, the Western Conference All-Stars), Kadri ended up with the Boston Bruins and Gudbranson: the Detroit Red Wings. How many Maple Leafs prospects do the Boston Bruins have now? I’m losing count.

The Bruins? Really?

Within minutes of the opening puck-drop, it becomes clear that Kadri would be a lethal opponent regardless of which team he chose. He danced and weaved around Gudbranson’s players like they were pylons, dominating the game with four unanswered goals, winning 4-0. It’s obvious when watching him play that he possess offensive creativity, and when asked if he could pull off such goals in real life, he claimed, “Totally. Most of the moves that I pulled off in that game were the moves I use in real life. That’s me, that’s how I play.” When the topic of playing with the Maple Leafs this coming season came up, he was asked who his ideal line mates would be. “Kessel and Versteeg,” he said with a smile.  Did you hear that, Ron Wilson? Make it happen!

The next round saw Kadri once again eschew his draft team in favour of choosing randomly, urging his opponent, Zach Hamill to do the same. Kadri took to the ice using Anaheim, and Hamill lucked out by landing the offensively-stacked Washington Capitals. However, with little effort and plenty of flair, Kadri sent Hamill packing with a 5-2 win in regulation. Across the room, Taylor Hall entertained guests with another dominating win. Could this be leading to a Kadri vs. Hall for all the marbles?

With wins by Kyle Beach and Ryan McDonagh, the stage had been set for the semi-finals. Kadri vs. McDonagh; Hall vs. Beach.

Hall and Beach played a real nail-biter of a game, with neither team scoring, despite many great chances, until late in the third period when Taylor Hall scored a beauty of a one-timer while on the power play. Beach pulled his goalie in the final minute in an attempt to tie it up, only to surrender an empty netter moments later. Edmonton’s first overall pick, Taylor Hall, had earned himself a spot in the finals. When asked about the secret to his success throughout the afternoon, Hall responded, “I’m just taking it one game at a time, staying focused on the things that matter, and getting pucks deep.” Sounds like someone has been practising his canned media responses.

Across the room, Kadri once again broached the idea of choosing random teams. Much to Kadri’s surprise, his opponent, Ryan McDonagh, opted to stay with his draft team, the New York Rangers. He had been successful with them thus far, so why not? Despite this, Kadri still opted to let the Fates decide which team he’d play. Their answer? The ‘09-’10 Stanley Cup Champions, the Chicago Blackhawks.

The game got off to a quick start, with Kadri scoring two goals in the first period, including one by former Toronto Maple Leafs winger, Viktor Stalberg. However, the Fates would soon betray him. Kadri’s defense began falling apart in the second period, and McDonagh adapted quickly to Kadri’s style of play. With renewed focus, McDonagh scored three unanswered goals in the second, dominating Kadri at both ends of the ice, and later added a fourth goal late in the third. As the seconds dwindled, so did the hopes of the Leafs fans in attendance. At least he never lost in the blue and white!

The final showdown!

The finals were upon us. Would Taylor Hall prove himself worthy of being the first overall pick, or would McDonagh pull off the upset? Both players laced up in the skates of their respective draft teams, and the room fell quiet as the game began. McDonagh drew first blood, scoring on a breakaway with none other than Sean Avery. He added a second off a beautiful one-timer before the end of the first, taking a commanding 2-0 lead. Hall had responded early in the second, bringing the game within one, when he tripped McDonagh while he was on a breakaway. Unfortunately, this led to a penalty shot with Rangers sniper, Marion Gaborik, who McDonagh had a great deal of success with throughout the day. McDonagh worked his Skill Stick magic, earning a cheer from the gathered crowd, then roofed a backhand past the goalie. If this game was real, that would have been the TSN Turning Point.

Both Hall and McDonagh would add a few more goals each, making the score 5-3 in the final minutes of the game. Due to a hooking penalty, Hall went on the power play with just over two minutes of regulation remaining, and manage to convert it for a goal. Within one goal, Hall poured on the offensive pressure, frantically slapping at rebounds and putting pucks on net. The arena announcer declared the last minute of play, and Hall didn’t hesitate to pull his goalie. However, even with the extra attacker, his efforts were not enough. With a final score of 5-4, Ryan McDonagh wins the NHL 11 Rookie Challenge!

Whether or not this is indicative of things to come, I couldn’t say, but we had an awesome time at the tournament, and it seems that the players did too. During each game, the players would banter back and forth with hockey lingo, and talk about great plays as though they happened on a real sheet of ice. Not only has EA succeeded at earning the approval of real NHL players with NHL 11, but as a group mostly eighteen year old guys, these prospects are also hardcore gamers. What more could you want?

NHL 11 hits the ice on September 7 for the PlayStation 3 and Xbox 360.

Richard Mitchell Richard Mitchell is a video game addict living in Toronto. He has been gaming for more than two decades, and despite multiple interventions, continues to game today. He owns an Xbox 360, a PS3, a Wii, a Nintendo DS, a gaming PC and a Life - doing his best to love them all equally.

Review - Alpha Protocol (PC, PS3, X 360)

Alpha Protocol you play agent Michael Thorton, new recruit holds secret agency that works beyond the laws and regulations of the Government. Thornton is drawn in a world of conspiracy, treason and corruption, as it is framed for a crime he did not committed and forced to travel anywhere in the world to remedy this situation.

Alpha Protocol has an interesting approach for a thriller espionage, giving you your own choice (most famous) Mass Effect and other RPG system. The choice of three dialogue revolve around three different personalities of the spy genre. Aggressive trading classic pugnacious persona of a postnuclear inveterate a bone-choose taunting enemies with everyone, or regularly take the fast track to a situation that involves lots of bullets.  Suave is the archetype of James Bond seduces variety you'll encounter in the game (varying success) or ad hoc banters with an attacker given to kill women. Professional is the expert dyed-in-the-wool espionage, acting courteous and polite in emails, made in conversations and coldly ethical debates analytics.Each archetype is fun to play in its own right, and it is one of the Thanksgiving registration of jeu.En addition, conversation you give only a few seconds to select a response, so you can stay on your toes as the timer often begins before the person finished speaking, you choose really require on-the-fly.

alpha-protocol-screenshot-13[1] This leads to interesting social interactions, including the interests of the love that you are trying to seduce or flirt and select the type of bad and eventually annoying everyone in the room. There is no system of morality in Alpha Protocol, so there is a way in which you get things. Right or wrong is replaced by people like or if you and the consequences which provides.  Often this is demonstrated in the emails, you can revert to contacts in the field, which can be written in any of the three styles, resulting in some fairly amusing responses of characters. Email is surprisingly useful in this game because it deals with your files and information on a given and mission and has been an aspect that I particularly enjoyed.The possibility to purchase commitment, a merchant of weapons to bring additional goods to obtain an arrival time, or even a drop area satellite images dead rifle sniper were all pretty cool information and purchasing contacts or factions by your information brokers was fascinating bribe ainsi.Chaque folder can be completed and it gives you encouragement for every nook and cranny in a level for a computer or a notebook filled with relevant data. Once you have a complete dossier, a secret about the character is unlocked and you can that use to your advantage when you meet once more, taking as a kind of asset, which can change immensely if deployed playing field correctly.

The fight is classic third person shooter fare with mechanical pressure button and shooting people who love to your entreprise.Cependant coverage because it is an RPG, often your weapon and tactical capabilities are not very high during the fighting a few first making your rather bad aim. This is used to output final, a little more satisfying when your pop expertly trained spray cover to mark a combo specialist blind, then ducks return without taking a shot. There are simple evolutionary melee combinations you can unlock, which look cool first and vary on what direction the controller is facing, but get old fast.

Alpha_Protocol_-_E3__Emb__15th_July___5pm_-PS3,_Xbox_360,_PCScreenshots14871AP_Screenshot_E32008_01[1] This is the biggest problem with a lot of alpha Protocol. It is not really a bad game, but it is not great either. The level design is incorrect when you have trained your spy have stealth skills and are then forced at every turn (especially near the end) breath violently to external opponents who deal with incredibly high due to your lack of upgrades to health damage, or when you constantly set alarms for dropping a child away from the world wide. The different areas that you visit are initially cool and exciting, but I was hoping for a little more free roam in the game. You simply arrive at a House, a crossroads of sorts, mission and then choose your actual assignment, check your emails or flirt with death at your leisure.Graphics are sometimes disappointing and pop texture graphics or create a caustic black "burn" in faces of certain characters for a game seconde.Ce was clearly shelled rather quickly or less with vision less complete, and it shows in the delivery.I did step I hate this game, but it could've really benefited from a few months more in the crock pot design.Any half-rudimentary notice.Imitation is the sincerest form of flattery, Alpha Protocol a little that was new to the table, except for the theme of the spy thriller and updates dynamic conversation light.

When all is said and done, I recommend that you pick up to at least try to, but don't expect épique.Le game experience has its moments, but nothing that you've not seen before if you games such as Deus Ex or Mass Effect.En ultimately Alpha Protocol still considers as betas.Pas in all areas, but enough to make this game a poor experience.

echelonJeremy Cole is a passionate game compares the games to fine wine way too much in a casual conversation, talk of "flavors of this" and "motes that" as much as it is continually on the hunt for new amis.Il has a PS3 and PC, but was Think systems set off the coast of friends for ages.

E3 2010 - Microsoft

Wystąpił błąd podczas deserializacji treści komunikatu odpowiedzi dla operacji „Translate”. Podczas odczytywania danych XML został przekroczony maksymalny przydział długości zawartości ciągu (8192). Wartość tę można zwiększyć, zmieniając właściwość MaxStringContentLength obiektu XmlDictionaryReaderQuotas użytego podczas tworzenia modułu odczytującego XML. Wiersz 1, pozycja 8650.
The server was unable to process the request due to an internal error. For more information about the error, either turn on IncludeExceptionDetailInFaults (either from ServiceBehaviorAttribute or from the configuration behavior) on the server in order to send the exception information back to the client, or turn on tracing as per the Microsoft .NET Framework 3.0 SDK documentation and inspect the server trace logs.

Today was Microsoft’s E3 presser. As usual, they held it one day before the show actually starts, but this year EA and Ubisoft also rode this trend. Last year we were losing it over Project Natal and the announcement of a Final Fantasy coming to the Xbox 360. What did this year bring?

First, here’s the 30-second TLDR (too long; didn’t read) version:

Natal is now Kinect, releasing November 4th, 2010 with 15 launch titlesCall of Duty: Black Ops will have map packs and addons released first on the Xbox 360Metal Gear Solid: Rising really focuses on cutting everything. Lightning Bolt Action. Not sure if it’ll have Kinect integration.Gears of War 3: 4 player co-op, female Gears, mutating enemies, trading weapons, and a new mode called BeastFable 3: Looks the same. There was a trailer and no discussion, and I haven’t played the previous ones. There were muskets.Codename Kingdoms: Xbox 360 exclusive. Microsoft is publishing this title and ‘partnering’ with Crytek. Great graphics from the short trailer, as expected.Halo Reach: It’s the Halo prequel. Added melee stealth attacks, and there was a spaceship shooter sequence that seemed pretty cool.Kinect apps: Kinect Zune to play music and movies, videoKinect for voice chat (think Skype), and the camera tracks you as you move so you don’t have to adjust it.There’s an ESPN partnership for live events and videos on demand, but that won’t be coming to Canada yet.Kinect first party titles: Kinectimals (virtual pet), Kinect Sports (Wii sports), Kinect JoyRide (exactly what you think it is), Kinect Adventures (some casual rollercoaster type game)Kinect third party titles: Ubisoft’s YourShape (a pretty cool fitness title), Harmonix’s Dance Central (exactly what it sounds like), LucasArts’s Star Wars (fun with lightsabers and force powers, looked pretty cool)Forza folks demonstrated what they would do with Kinect, but there was no promise of a new title or anything.Xbox 360 Slim, with a 250GB hard drive and built in Wi-fi with Wireless N. Your router is probably not working off N anyway, but maybe! Shipped today.In talking to a Microsoft rep, he stresses that “core” gamers should not be worried that not as many hardcore games were shown this year. They tried to emphasize that the Xbox 360 is THE gaming platform now that it has games for everyone.

Now, for those of you interested in more of the nitty-gritty details, here are some of my impressions and more detailed description of each. Call of Duty: Black Ops had several things that caught my eye, though nothing was revolutionary. Modern Warfare 2 wasn’t revolutionary either and it was the best selling game of all time or something, so I’m assuming that doesn’t matter. With Treyarch at the helm as opposed to Infinity Ward though, this CoD will be scrutinized tightly. First, there seemed to be unique reactions to friendly fire that other characters remember. I’m not sure how different or varied these are, but it was pretty neat as the player was crouching through the tunnel with some allies. There was some authentic sounding voice acting in a foreign language and a jungle landscape as the player hijacked a helicopter and went on a destruction spree. As he blew up enemies dirt would come flying and everything looked really nice. And like I mentioned in the short version, Microsoft has worked out a deal where all the addons and map packs will be going to Xbox 360 first, which I’m not sure is a huge score or not.

Metal Gear Solid: Rising is not an exclusive to Xbox 360, but it will be the first Metal Gear on the Xbox 360. Konami said they wanted to make something new and unique, and this seems to take the form of… cutting lots of things with Raiden’s sword. Seriously. The trailer showed him cutting pillars, watermelons, cars, and of course, people. Really, the entire thing can be summed up as “CUT EVERYTHING!!”

Gears of War 3 looked amazing in the usual Gears of War way. Things were hectic and in your face, but now you have more buddies to help! There were these new mutating enemies that should switch up the encounters a little bit, but nothing extraordinary. It looks like a great time for Gears fans. Unfortunately Dude Huge did not show any of the new Beast mode.

Fable 3 didn’t get anything but a trailer, and it wasn’t exciting. It seemed to be set a little bit later in timeline as there is a revolution of some sort and some people had muskets. That’s really all I can tell you, go look for the trailer!

Codename Kingdoms had a short CG trailer of a gladiator or Spartan soldier with blood dripping from his sword. Nothing else announced from the short trailer and when I asked the Microsoft rep about the “partnership”, he couldn’t tell me if it would be multiple games or just one with Crytek, or he’d have to kill me.

Halo Reach looks exactly like every other Halo to me. I will leave that coverage to our resident Halo experts.

The Kinect stuff had potential. I’ll really enjoy not having to find the controller to control movies and music. Waving to sign in to the Xbox 360 was kind of neat. The videoKinect application is pretty much what’d you expect, except the camera follows you as you move so you won’t have to adjust it, which is technologically cool. Kinectimals will let you add your own animals by scanning barcodes that will probably be attached to some plush toys made by some toy manufacturer. Details were pretty vague from the rep on that one. The demo was with a cute little child, and it was all going okay until the virtual pet tiger went to lick her and she laughed and said “It tickles!” which seems far fetched to me. Still, I’ll probably get it for my toddler. Well, either that or a real tiger. Kinect Adventures is a game where the players are each on rails and you have to jump and duck to avoid oncoming obstacles and also try to collect as many tokens as you can by moving your limbs and body. But the crazy thing is that there are spots where there are cameras, just like a roller coaster ride, and they’ll take pictures of you playing the game as you pass through. Your images are superimposed onto the background of the game so it’s okay if your living room is messy while you’re playing. These pictures are then (optionally I hope) uploaded to your Facebook automatically.

Ubisoft’s YourShape was really cool, I thought. It is a fitness program that can actually give you feedback if you’re doing exercises wrong. If your knee is bent at an incorrect angle so that you’re not getting the full workout, it will let you know right on the screen. Also, there are actual classes you can take like kickboxing. I doubt these will bring you much expertise in those things, but we didn’t get too many details about it.

Dance Central by Harmonix is… well, full body dancing using Kinect. It has the requisite dance moves trainer to teach people with no rhythm or style, but I can guarantee I’ll look like a fool in front of this thing anyway. Still, I’ve heard from other people that they think it’ll be a good time and I have to admit it was amusing watching other people play it, so in the words of Captain Falcon: Show me yo moves!

Star Wars seems fun even though the movements looked a bit awkward or forced (pun optional) on the screen. Activating Force powers with actual movements was cooler than flailing the lightsaber to me.

Finally Microsoft teased us with what the Forza people were toying with, and then announced the new Xbox 360 Slim for the same price as the Elite. It includes a 250 GB HDD and a much overdue built-in Wi-Fi card that supports the 802.11N specification. They then gave it away to everyone in attendance. I cried a little inside.

And that was the show, folks! What are you most and least excited about from the Microsoft presser? Let us know in the comments!

dualistic Don Tam is a game enthusiast who currently resides in Toronto. He currently owns a two-year old PC, a Xbox 360 Pro and a DS Lite (black). His favourite games include Gears of War, Rock Band, Civilization IV, and pretty much anything Blizzard caresses with their gentle, godly hands.

PES 2011 – new E3 trailer construction

Here we have the new E3 gameplay trailer from the upcoming PES 2011 title. As mentioned before, this will be out this Fall football video games on the PS3, 360, Wii, PS2, PSP and PC. Check out the video.

Pre-Order Pro Evolution Soccer 2011 to your favorite Console today

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Fallout: new Vegas E3 Trailer

Fallout-New-Vegas-22

Bethesda has released the E3 trailer for fallout: new Vegas. You could see it after the break. As mentioned before, comes this post apocalyptic RPG video games for the PS3, Xbox 360 and PC this fall.

Pre-Order fallout new Vegas Collectors Edition
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niedziela, 17 października 2010

Metal Gear Solid Rising E3 Trailer 2010

Metal-Gear-Solid-Rising-Trailer

Here are the latest Metal Gear Solid Rising E3 trailer 2010. Video games are currently under development for the Microsoft Xbox 360, PC and Sony PlayStation 3. E3 trailer shows several excellent cutting operation by using characters Raiden sword, which can cut through practically anything in the gaming world, such as cars, walls, enemies and even watermelons. See the trailer.

Preorder your copy of the Video Game Metal Gear Solid Rising today!

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Revokes EA Taliban excluded from Medal of honor,

Greg Goodrich, executive producer of Medal of honor announced on the website of the game for the removal of the Taliban by Medal of honor. "In recent months we have received advice from around the world regarding the multiplayer portion of the Medal of honor. We have the explanatory notes, soldiers in active players, friends and family of soldiers and women who work abroad. The majority of responses were positive.

"Also received advice from friends and families of dead soldiers in war. They have expressed concern about the presence of the Taliban in multiplayer. This is an important voice for the team's Medal of honor, which won the right to be heard.It's a voice we care deeply for. For this reason and because they have always respected US troops and allies, we decided to invite the opposition group in the game instead of opposing Force "Taliban.

The game does not alter the basic mechanical, is simply a name, but it is surprising to note that EA completely swapped a few weeks after its debut in the title. After the first critical (official at Medal of invitees can make the Taliban is a scandal), The health team had strongly defended their right to indicate the reality as it is, hard and rough, even with the actual names (Medal of honor, EA did not retreat: the game will not change). 

Today has been relocated.In accordance with the terms of their soldiers at war and their families.And if the real reason was the fear of negative publicity? Reservations apparently went well (book of Honor Medal record, analysts skeptical), however, EA does not want to lose potential customers or a single media file,. in your opinion, where it is the truth; Real respect for the armed forces engaged in war, or step back to heaven's money?

Related posts:

EA responds to Media and UK Minister for defence with prisoner Medal Of honorMedal of honor prisoner by British soldiersThe hardware requirements for Medal of honorCall Ops Black duty is Really a bombGSC game World Announces S.T.A.L.K.E.R. 2Tagged as: Gaming, Medal of honor

Call of Duty Black Ops Really is a bomb

During an event in Los Angeles LucasArts revealed some features of the multiplayer Black Ops call of Duty. For the first time there will be robot and a new currency, cod points that will earn money when you are killing your opponents and you can spend to buy new weapons and equipment.

Combat training is the first innovation. Playing against AI bots together with your friends, you can improve their skills with no increase in the overall classification. According to the developer for almost half of the players of the previous chapters using only the player's game.Thanks to the multiplayer mode even non-fans of multiplayer online will benefit from a more accurate alternative to the single-player campaign. in order to ensure a good variety of games, artificial intelligence has been rescheduled to behave almost like enemy incarnated by a user.

Another innovation is the currency introduced in the game, the points which you get from cod killing opponents, you can spend to buy more powerful weapons and equipment, or unlock new kill series (bonus obtained by killing enemies without dying) and invited these points upgrades. these to change the appearance of the character, making it recognizable as a kind of bonus. Even the weapons you can adjust sensory and functionally, using badges.

Online games bet you can select four different types of conflicts.In game Gun each player starts with less powerful weapon, a revolver. whenever you kill enemy will go to the next level and will have a new, more powerful gun.Arrived in the last two levels you'll use a bow and a knife throwing ammunition explosive.The interesting thing is that killing an enemy with a dry blade until the money of the enemy.

Sharpshooter operation gives all players the same gun, then change at random intervals of time; the only factor that differentiates players they are acquired are killing enemy. The last State, One In The Chamber l ets you three lives and only one bullet. in order to obtain additional ammunition must kill the enemy, trying to spend less possible shots or using a knife.

Here is a short trailer of call of Ops Black Duty

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' BioShock: Infinite' 10 minute trailer!

New BioShock: infinite trailer is at 10 minutes of goodness.

Elizabeth interactions are exciting, accompanied by "His" terror which occupies the tip of the tail of the trailer. On the whole it looks like a promising title. I find the idea of tracks you Tyrolean from platform to platform, exciting and tense.In addition, it was a voice! I love heard strain as he lost by his arm falling platform to another and conversations with Elizabeth seem natural and fluid.

In addition, FALL……"" FALL! "is just excellent.

Apparently the remote buildings are actually floating in real-time and can collapse or sway due to external factors.

This guys do you think? was that enough so that you can gush about?

echelonJeremy Cole is a passionate game compares the games to fine wine way too much in a casual conversation, talk of "flavors of this" and "motes that" as much as it is continually on the hunt for new amis.Il has a PS3 and PC, but was Think systems set off the coast of friends for ages.

"Halo: reach ' launches content downloadable is having some issues.

If you have purchased Halo: scope last night and tried to redeem your downloadable content only to a few problems, there is a legitimate reason to do so.  A recent thread on the forums of Bungie answers many questions that you may have regarding the downloadable content stubborn.  According to the thread that was created by acnboy34 member experienced downloadable content does not work correctly due to the extremely high number of people online.

 The thread also attempts to appease the Bungie community stating that downloadable content is not lost and you get what you paid, it just may take a few moments to rectify things.  Despite the non-written by a real representative of Bungie, the thread FAQ is written as if by a professional and does not appear to be legitimately assisting people.We hope to be an official Bungie statement regarding content téléchargeables.Si issues you are having problems with your downloadable content, it is recommended that you first check the this thread.

Halo: Reach was launched yesterday evening in the whole of the nation, which has resulted in long queues outside of jeu.Certains stores the parties featuring local shops and transmitted free Starbucks coffee and pastries to orders online, while for other signs of Halo to give lucky trivia winners.Halo: Reach is the fourth and final game will be created by Bungie involving the halo universe and ambience for other games in the range.

heart1llyDana is a follower of the worm, nerdy and videogame of the book, living in London, Ontario Institute has a PlayStation 3, PSP, Nintendo DS, Xbox 360, Nintendo Wii and PlayStation 2 which is missing in his favourite genres set contrôleurs.Son include the adventure, RPG and MMORPG.

"Slaves" and ' Castlevania: Lords of Shadow' demos out now NHP + subsequently XBL

Ninja theory posted a demo of their baby, slaves: Odyssey westward, both major networks of the console and a date for the liberation of Europe, Asia and Australia October 8. No news on the date of publication in the West, but we can still talk about the Collectors Edition what appears to be related only to Europe with no news on a release in North America (so get your eBay offers loan).

The Enslaved Collectors Edition Package

"Edition version collectors box custom slave contains a high-quality hard-backed artbook featuring concept art and images exclusive documenting the process of developing the game in the studios of Ninja theory at Cambridge United Kingdom .Amateurs music will be considered for a separate CD containing the original soundtrack of the game, written and directed by the internationally renowned composer and musician Nitin Sawhney.".

No news on price yet.

CLOScollectorseditionIn addition, Castlevania: Lords of Shadow has a demo on the PlayStation Network more now.

The new game is released on 5 October in Northern, October 7th and 8th in the monde.La demo will be available exclusively for a week of NHPS +, but it will be widely available on standard NHP service from September 29.Konami will also release a demo for Xbox 360 via Microsoft Xbox Live Arcade service dates to be confirmed.

Collector edition includes a 30-40 page artbook and a soundtrack that has about 20 tracks in the game! it you will be back 80 CAD.

echelonJeremy Cole is a passionate game compares the games to fine wine way too much in a casual conversation, talk of "flavors of this" and "motes that" as much as it is continually on the hunt for new amis.Il has a PS3 and PC, but was Think systems set off the coast of friends for ages.

sobota, 16 października 2010

' DJ Hero 2′ - 83 Track Song List Revealed!

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The full song list for DJ Hero 2 was announced today with 83 tracks in total and combining 105 tracks from 100 artists.

DJ Hero 2 releases October 19th!

From the press release:

"With the highly skilled DJs and music producers at FreeStyleGames - joined by Deadmau5, David Guetta, DJ Qbert, RZA, Tiesto and a crew of world renowned mixologists - dropping the beats, everyone will have a chance to experience their favorite music like never before in the following mixes:"


Produced and Mixed by A-Trak:

Justice - "D.A.N.C.E."RemixNaughty By Nature - "O.P.P."Mixed With Jackson 5 - "ABC"

Produced and Mixed by Diplo:

Kanye West - "Heartless" Mixed With DJ Shadow - "Midnight In A Perfect World" Major Lazer feat. Kartel VYBZ - "Pon De Floor" Mixed With Harold Faltermeyer-"Axel F"

Produced and Mixed by DJ Jazzy Jeff

Busta Rhymes - "Put Your Hands Where My Eyes Can See" Mixed With M|A|R|R|S - "Pump Up The Volume"

Produced and Mixed by DJ Qbert:

DJ Qbert - "Super Battle Breaks" RemixNewcleus - "Jam On It" (DJ Qbert melodical) Remix

Produced and Mixed by DJ Shadow:

Kanye West - "Love Lockdown" Mixed With Metallica - "The Day That Never Comes" Young Jeezy ft. Kanye West - "Put On" Mixed With DJ Shadow feat. Q - Tip and Lateef The Truth Speaker - "Enuff (DJ Fresh Remix)"

Produced and Mixed by Tiesto

Adamski - "killer" Gaga RemixLady - "Bad Romance" Remix

Produced and Mixed by Z-trip:

Afrika Bambaataa and The Soul Sonic Force - "Planet Rock" Mixed With The Crystal Method - "Busy Child (Still Busy After All These Years Remix)" Missy Elliott - "Get Ur Freak On" Mixed With Dillinja and Skibadee - "Twist ''em out"

Produced and Mixed by RZA:

Damian Marley - "Welcome To Jamrock" Mixed With Walter Murphy - "A Fifth Of Beethoven" LL Cool J - "I Can can't Live Without My Radio" Mixed With Grandmaster Flash & The Furious Five feat. Melle Mel & Duke Bootee - "The Message"

Produced and Mixed by The Scratch Perverts:

The Chemical Brothers ft. Q Tip - "Galvanize" RemixThe Prodigy - "Omen" Mixed With Orbital - "The Box"

Produced and Mixed by FSG DJs:

2Pac ft. Dr. Dr. and Roger Troutman - "California Love Remix" (Remix by FSG) 2Pac ft. Dr. Dr. and Roger Troutman - "California Love Remix" Mixed With B.o.B ft. Bruno March - "Nothin' ' On You" A-Trak - "Say Whoa" (Remix by FSG) Basement Jaxx - "where's Your Head At" Mixed With Yeah Yeah Yeahs - "Heads Will Roll (A-Trak Remix)" BlakRoc ft. Pharoahe Monch & RZA - "Dollaz & Sense" (Remix by FSG) Calvin Harris - "I'm Not Alone" Mixed With New Order - "Blue Monday" Daft Punk - "Human After All" (Remix by FSG) Damian Marley - "Welcome To Jamrock" Mixed With Dillinja and Skibadee - "Twist ''em out" David Guetta & Chris Willis - "Love Is Gone" Mixed With Sam Sparro - "B & G" a/k/a "Black & Gold" David Guetta ft. Kid Cudi - "Memories" Mixed With Pirate Soundsystem - "Bashy Bashy" Deadmau5 & Kaskade - "I Remember" (Remix by FSG) Deee-Lite - "Groove Is In The Heart" Mixed With Chic - "Le Freak" Dizzee Rascal & Armand Van Helden - "Bonkers" Mixed With Basement Jaxx - "Where's Your Head At" Dizzee Rascal & Armand Van Helden - "Bonkers" Mixed With The Prodigy - "Omen" DJ Shadow - "Midnight In A Perfect World" (Remix by FSG) Edwin Starr - "War" Mixed With Justice - "Waters Of Nazareth" Eminem - "Not Afraid" Mixed With Lil' Wayne feat.Static Major - "Lollipop" Estelle ft. Kanye West - "American Boy" (Remix by FSG) Estelle ft.Kanye West - "American Boy" Mixed With Chic - "Good Times" Flo Rida - "Low" Mixed With David Guetta vs.The Egg-"Love Don't Let me go (Walking Away)" Flo Rida ft.Will.I.Am - "In The Ayer" Mixed With Clinton Sparks, DJ class, & Jermaine Dupri - "Favorite DJ" Gorillaz ft.Mos Def & Bobby Womack - "Pen" (Remix by FSG) Grandmaster Flash & The Furious Five feat.Melle Mel & Duke Bootee - "The Message" Mixed With Kool & The Gang - "Jungle Boogie" House Of Pain - "Jump Around" (Remix by FSG) House Of Pain - "Jump Around" Mixed With Busta Rhymes - "Put Your Hands Where My Eyes Can See" Iyaz - "Replay" Mixed With Rihanna - "Rude Boy" Janet Jackson - "Nasty" Mixed With Justice - "D.A.N.C.E."Kanye West - "Heartless" Mixed With Lady Gaga - "Lovegame" Kanye West - "Heartless" Mixed With DJ Shadow - "Midnight In A Perfect World" Kanye West - "Love Lockdown" Mixed With Donna Summer - "Bad Girls" Kaskade & Deadmau5 - "Move For Me" (Remix by FSG) Kelis-"Acapella (David Guetta Extended Mix)" (Remix by FSG) Lady Gaga feat.Colby O Donis' - "Just Dance" Mixed With Deadmau5 - "Ghosts N Stuff" Lil Jon & The East Side Boyz ft.Ying Yang Twins - "Get Low" Mixed With 50 cent - "In Da Club" Lil' Wayne - "go DJ" Mixed With 50 cent - "In Da Club" Lil' Wayne feat.Static Major - "Lollipop" Mixed With Flo Rida - "Low" LL Cool J - "I Can can't Live Without My Radio" Mixed With Chic - "Good Times" M.I.A. - "Galang" Mixed With Wayne Smith - "Under Mi Sleng Teng" Major Lazer feat.Kartel VYBZ - "Pon De Floor" Mixed With Harold Faltermeyer-"Axel F" Major Lazer feat.Kartel VYBZ - "Pon De Floor" Mixed With New Order - "Blue Monday" Malcolm McLaren - "Buffalo Gals" Mixed With M|A|R|R|S - "Pump Up The Volume" Missy Elliott - "Get Ur Freak On" Mixed With Sean Paul - "Infiltrate" MSTRKRFT ft.N.O.R.E. - "Bounce" (Remix by FSG) MSTRKRFT ft.N.O.R.E. - "Bounce" Mixed With A-Trak - "Say Whoa" Nas feat.Keri Hilson - "Hero" Mixed With Talib Kweli - "Get By" Nelly - "Hot In Herre" Mixed With Warren G feat.Nate Dogg - "Regulate" New Boyz - "You re A Jerk" (Remix by FSG) Newcleus - "Jam On It" Mixed With Donna Summer - "Bad Girls" Pitbull-"I Know You Want Me (Calle Ocho)" Mixed With Nightcrawlers-"Push The Feeling it (MK 95 Mix)" Pussycat Dolls ft.Busta Rhymes-"Don't Cha" Mixed With Pitbull-"I Know You Want Me (Calle Ocho)" Robin s.-"Show Me Love (Stonebridge Radio Edit)" Mixed With Calvin Harris - "I'm Not Alone" Salt N Pepa - "Push It" Mixed With Afrika Bambaataa and The Soul Sonic Force - "Planet Rock" Salt N Pepa - "Push It" Mixed With Armand Van Helden - "I Want Your Soul" Sam Cooke - "Chain Gang" (Remix by FSG) Sean Paul - "Get Busy" Mixed With Harold Faltermeyer-"Axel F" Sean Paul - "Get Busy" Mixed With Rihanna - "Pon De Replay" Snow - "Inform" Mixed With Jackson 5 - "ABC" Soulja Boy Tell ' Em - "Crank That (Soulja Boy)" Mixed With broad-"Ridin' '" Sparfunk & D-code — "Apocalypse Now" (Remix by FSG) Stevie Wonder - "disambiguation" Mixed With Edwin Starr - "War"The Chemical Brothers ft.""Q - Tip - "Galvanize" Mixed With The Chemical Brothers - "Leave Home" The Notorious B.I.G. ft.Mase & Diddy-"Mo' money, Mo' Problems" (Remix by FSG) The Prodigy - "Firestarter" (Remix by FSG) Tiesto & Sneaky Sound System - "I Will Be Here" Mixed With Tiesto - "Speed Rail" Tiesto vs Diplo - "Come On" (Remix by FSG) Timbaland ft.Drake - "Say Something" Mixed With Young Jeezy ft.Kanye West - "Put On" Timbaland ft.Keri Hilson & D.O.E. - "The Way I Are" Mixed With Tiga - "You Gonna Want Me" Tweet ft.Missy Elliott-"Oops (Oh My)" Mixed With Snoop Dogg-"Who Am I (what's My Name)?"echelon Jeremy Cole is a game enthusiast that compares games to fine wine way too much in casual conversation, talking of "flavours of this" and "motes of that" so much that he is extensively on the hunt for new friends.He owns a PS3 and a PC but has been bumming game systems off of friends for ages.

'Duke Nukem Forever' Early Access Surprise

Making "quick access" Duke Nukem Forever seems to be a horrible advised of a long running joke, but it is true: consumers in Borderlands: game of the year's Edition will get an early access code to try the game before anyone else. However, what has not been announced is that if you have purchased Borderlands and separate vapor DLC packs, you also get the code. Simply click on your game Borderlands and click on "View downloadable content" and you should see a code of access to the beginning. Now, I bought only three first packs DLC and SWAT3 Edition is shipped with all four, so I don't know if I should receive this code or not.

In both cases, if you have purchased Borderlands on Steam, check your downloadable content for a chance to get a quick look at the much expected, Bruce Campbell, citing his foray forthcoming human macho on top.

Borderlands: the publishing of the year for the PC, PS3 and Xbox 360 game released today, October 12, 2010 and Duke Nukem Forever releases for the PC, PS3 and Xbox 360 sometime in 2011.

dualisticDon Tam is currently residing in Toronto.Actuellement game enthusiast, it has a two year old PC, Xbox 360 Pro and a DS Lite (black) .Ses favourite games include Gears of War, Rock Band, Civilization IV and almost anything that Blizzard toyed with their hands soft and piles.

"Devil May Cry" and "Wrath of the Asura" announced!

Two new games from Capcom, a Heavenly Sword, Ninja Theory and upcoming epic slaves and CyberConnect2 studios, the studio behind Shippuden de Naruto: Ultimate Ninja Storm 2, were released today.

The first is a restart of Devil May Cry hard featuring a protagonist with black hair involved in General badassery.It seems less like a charming boy and a lot more like someone who has just completed vous.Rugueux shit kicked and fall, restart was realized by Capcom to reach an audience "Western" more on their subject, and it seems to work!

Note: The discretion Viewer is recommended for the two videos!

The second is an intense brawler action adventure, top with a heavy folded manga.The movement of the trailer will remind you to Street Fighter 4 or similar, with long and exaggerated games which extends and lots of shouting with Visual effects.The wrath of the Asura is its surnom.Pour me that personally, I could benefit from this more than the Street Fighter games, which I aspire to.I found myself annoyed because I loved freedom sought but aesthetic reminiscent of the third game personne.Ce action adventure appeared be in good hands, because of what we have seen this trailer, which is supposed to be all gameplay, going to "redefine the action genre" as described by Capcom.

echelonJeremy Cole is a passionate game compares the games to fine wine way too much in a casual conversation, talk of "flavors of this" and "motes that" as much as it is continually on the hunt for new amis.Il has a PS3 and PC, but was Think systems set off the coast of friends for ages.

Review - Red Dead Redemption (PS3, X 360)

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The West is a horrible place. Death in all its forms is present here. Larceny, rape and corruption pass and swell like the clouds in the sky. Through all of this, John Marston has persevered, surviving in a domain which mercilessly snatches people away as each day passes. He wears this constant struggle in the scars that adorn his face like trophies. In Red Dead Redemption, he saddles up one more time to fight for the most crucial thing to him – his family.

Red Dead Redemption is a study in wonderful game design, specifically in open-world gaming. The designers understand all the steps necessary to create a great experience, and all the staples of Grand Theft Auto 4 are still there, with the map and travel banter still intact. Everything has been further refined though, and the art and details really shine through to make this game a super set of good design choices. The horses behave like the cars of the last game, except a loyalty system has been worked in, so that the longer you stay with one horse, the longer it can sprint for you. This makes losing a horse a frustrating ordeal. As one of the two staples of a Western, horses have received a lot of attention. Motion capture (using a real horse in a studio) along with exquisite modeling and textures have crafted the most lifelike and realistic looking horses ever in a video game.

Red Dead Redemption - Rifle Shooting people is one of the more satisfying pursuits in RDR.

Shooting, the other vital part of any Western,  is beautifully executed. The guns have a powerful kick that rocks John back, and each reload animation is properly detailed, with him opening up a break-apart revolver like the Schofield, or rolling a chamber to the side with the double-action revolver and feeding in each round. Lever action rifles are common and very useful. I haven’t used such rifles in a videogame in a long time, and the solid report of each rifle as it delivers a round is very satisfying, accompanying the cocking action to free the shell. The game is very quick and dirty with the fighting, but has beauty buried in its execution. The Dead Eye mechanic is something akin to Max Payne (also from Rockstar) and allows you to drop multiple banditos or empty a few rounds of your pistol into a duelist’s chest. I have fond moments of high-art gunplay, such as when characters being thrown back when hit, and combatants stumbling realistically away from the point of impact. I rode up to a man at one point, and shot him point blank (knowing he was going to steal my horse) in his face. He rocked back, almost as shocked as he was injured, and then dropped to his knees, grabbing onto a bench beside him, before lying still. Moments like this are hard to find anywhere else, and the formula is refined from GTA4.  The fine touches are both beautiful and greatly appreciated: blood that paints a wall from a shotgun blast, or pools around a bandit as he meets the business end of your pistol. The variety of body destruction achieves its goal with exit wounds and churned flesh where needed, adding to the brutality of combat.

The multiplayer must not be over looked. A variety of classic game modes, including Capture the Flag, Team Deathmatch, and Deathmatch, are rounded out by the innovative online free roam. This last mode allows you to assemble a posse of up to 16 players and travel to wherever you like within the map of the full game. You can hunt bears as a group or take on gang hideouts – all while seamlessly working together. You gain experience, which in turn unlocks better weapons, character models, and horses, which serve to fuel your ascent upwards, in addition to awarding arbitrary titles. An interesting feature of the Deathmatch and Team Deathmatch modes is that at the start of every battle, the players form either a circle or two parallel lines, and then are told to start shooting. Generally, you shoot at whoever is across from you, but you can pick whoever you want. This leads to interesting scenarios in the free-for-all. Dueling in such a way allows the member with the fastest draw and a decent amount of luck to get a head start, gathering any weapons or powerups they want before everyone else respawns and the game begins proper. It’s a fun and novel mechanic which serves to dish out some immediate action, and an added incentive to hone that trigger finger.

Traveling in a group has its advantages. Traveling in a group has its advantages.

The residents of the various towns, outposts, and establishments are also very well crafted. Unlike traditional free-roaming games, which only allows rudimentary movements, RDR provide you with a variety of encounters, such as people chopping wood, selling wares, drinking, gambling, haggling, hunting, and behaving in any manner.  The populace will challenge you to duels, call you out for cheating at Poker (which leads to duels), ask for assistance, or attempt to beguile you into a scam on the open road. The inclusion of a fair variety of wildlife roaming the countryside is an important factor. It serves to further immerse you as you travel across wide open plains and slow rolling hills as deer prance by or trotting through the pseudo-Colorado “Tall Trees” forest, with your hand constantly on your rifle as you survey for cougars or bears.

The need to hunt for a source of money is pervasive, and the tools to aid you, be it bait or a survivalist map for herbs, are properly implemented. Hunting and skinning your prey can lead to the leftovers that make an animal lover cringe, but it’s worth it. The more rare or dangerous an animal, the higher the payoff when trading their pelts or claws in town. The skillful recreation of the noises of the animals, whether it’s the “rattle” of the rattlesnake in the bushes, the call of a song bird in the early morning or the frightened shriek of an elk as you startle it with a gunshot is an evocative feature. Firing off a gunshot sends creatures skittering for cover and birds into flight from the trees. I find that it serves to better communicate the impact you have on the world around you. The animals don’t constantly feel like set pieces, and they seem to breathe and interact as their own distinct characters at times.

The music is some of the best I’ve heard in a long time. It captures the mood of the game at every turn with a wonderful combination of modern direction with Western inflection. The sound in general is moving. As I rode through a powerful thunderstorm, I stopped for a second to enjoy the savage splendor of it, whipping around trees and soaking the terrain around me, as lightning blasts hard light across the scene. Spectacular. There are several key songs played throughout the game, which were departures from the usual “sans-vocals” background music, and awesome in their own right. The set mood and approach of each tune is a signature moment in the game, and also marks my favourite moments within the narrative. The background noise pulls away, and a slow, melancholy tone overtakes you – with a lower the chance of interruptions like random encounters – as you travel to a destination. John Marston renders a superb performance, coming across as gruff and worn, but at the same time intelligent and well-rounded. His admiration of Landon Ricketts, an old Western duelist who confronts and trains him in Mexico, adds a subtle depth which further serves to make you enjoy the ride. Even now I’m listening to track after track as I type this.

The inclusion of costumes that affect variables in game is not only appreciated, but awesome.

Red Dead Redeemed, Punk. Know how I got these scars?

It allows the character more freedom than being stuck to one garment for the entire game, and allows players who enjoy getting into the experience the opportunity to dress up John for the locale he inhabits, whether it’s the duster accompanying the Wild West, a musky poncho thrown over his shoulders for Mexico, or a suit for more civilized destinations. The inclusion of faction costumes allows the player to disguise themselves and sneak into gang hideouts, making it fun to turn on the men around you suddenly and unleash a surprise attack.

The bottom line is that Red Dead Redemption is one of the best games to come out this year. It is the best Western ever made, and possibly the best free-roaming game in the last couple of years. This is a title that should not be missed and any minimal graphical or gameplay glitches don’t serve to sour the deal in the least. This is a game for the ages. Whether you’re nearing  100% completion (95.4% at the time of writing this) or cornering the story and then jumping into the fun and engaging multiplayer, Red Dead Redemption is a must have for any fan of a good story, great gameplay, and an awesome Western.

echelon Jeremy Cole is a game enthusiast that compares games to fine wine way too much in casual conversation, talking of "flavours of this" and "motes of that" so much that he is continually on the hunt for new friends. He owns a PS3 and a PC but has been bumming game systems off of friends for ages.

X 10 - Spiderman: Shattered dimensions

When Spider-Man fan (the game based on the film), was released in 2001, he was surprisingly well received. We are accustomed games comic, offering a decent multiplayer experience, but Spider-Man fan standing refers to its own as a solid, single player action game. Fast forward nine years and québécois developer Beenox strives to achieve even greater success with the Shattered Dimensions. If I followed the Spiderman comics much at all, I would be able to say that this game will be the wildest dreams of the fanatical - each spider as it is, however I can only tell you that it's fun.

Shattered size is four different games in one. When you play film black stealth-action Spiderman game feels like Batman: Arkham Asylum. When you play as the combination of Venom Spiderman game is is more like Devil May Cry. Although there is no other innovative in the game, all of these different types of games seem to be implemented. The meaning is functioning as a heat of Splinter Cell vision.There are different emblems to collect, capacity upgrade scenarios to follow and it is fun without being too shallow, even if you feel that you have given all avant.Ce game looks like should try for Spiderman fans.

Spiderman: Shattered dimensions released for the PS3, Wii, X 360 and DS on September 7, 2010, with a date of publication of PC yet to be announced.

dualisticDon Tam is currently residing in Toronto.Actuellement game enthusiast, it has a two year old PC, Xbox 360 Pro and a DS Lite (black) .Ses favourite games include Gears of War, Rock Band, Civilization IV and almost anything that Blizzard toyed with their hands soft and piles.

piątek, 15 października 2010

Dead Rising 2: Case Zero

Chuck Green, a familiar name of zombie shoot them up love, returns to the atmosphere Dead Rising 2: the case of zero of Capcom.  Do you it twisted though - this isn't just some demo of five dollars, as nothing zero case is thrown the real Dead Rising 2 is scheduled for release later this month.

  In the case of Zero, you start in a contamination area parade a trash can with the basis of a motorcycle on the inside. The goal is to navigate in the town of Still Creek to find others to give your bike together while navigating through the hordes of zombies and earn points for breakers the in the trash.Once the garbage is placed in the House database, you begin the task of combating botnets, trying to find individuals of interest to help you on your journey, fundraising and find the key to unlock the doors – all to collect parts and build motorcycle Chuck.Cependant, there is a decision that you must perform this task in the 24 hours before the army arrives and infected Chuck's daughter is quarantined in. 

There is a massive number of available weapons to kill zombies: guns, swords, chairs and axes, just to name a few each kill zombie is recorded which in turn our protagonist, giving him more levels moves and combat capabilities. The experience acquired in the case of zero will be postponed to Dead Rising 2.

The game gives you a solid 20 hours of game if you want to unlock any case Zero has a ton of replay value.That being said it's a great generation Dead Rising 2 real, set to release 24 September 2010.

Dead Rising 2: case zero is now available for download via Xbox Live.

deltapapaDavid Parbhakar is a video game residing in Kitchener, Ontario.Il has been gaming since the mid-1980s and continued game whenever possible to this jour.Il has a PS3, Xbox 360, Nintendo Wii and game PC.Inclure favorite at the moment games; call service - Modern Warfare 2 and Socom - Cold front.Il is a videogame during his adolescence - field representing final for her age group and in the province in - super NES Super Mario Championship 1992 1993 Super Star Fox and block Buster World Championship 1994 video game weekend.

Activision has announced a new game for Cricket

Expected from the rumors, game cricket 2011 cars product is the new title by LucasArts and developed by Eutechnyx which exploits the officially licensed NASCAR championship.  The game will be released next February in the following platforms PlayStation 3, Xbox 360 and Wii.

The development team focused on artificial intelligence. Each rider, behaves like the real thing: more aggressive should also be included in the simulation, while they are also the rivalries among drivers that are displayed in a genuine NASCAR.

The press release talks about a sophisticated management system losses and "scrap on cars will play with more detail than any other games currently on the market."Also, from the press release: "from 22 circuits of action pit stop of NASCAR, Cricket 2011 the game captures the real atmosphere and feeling of speed of NASCAR.Players will experience the satisfaction of victory thanks to interactive mode you can celebrate on the podium. "

In multiplayer you can play up to 16. Furthermore, both single-player or players that will earn experience points can be spent to unlock new content.

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Crackdown 2 Demo Hits Xbox Live

The much awaited ' Crackdown 2 demo ' has finally hit Xbox Live. You will be able to download it for free starting today. As a reminder, this sandbox-style third-person shooter video game will be out on July 6th in the United States.

Crackdown-2-aPre-Order Crackdown 2 on Xbox 360
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Viet Nam Battlefield Bad Company 2 New Trailer and The first official information

Directly from 2010 Tokyo Game Show is the first official information and a new trailer of DLC Battlefield Bad Company 2 Viet Nam.

The extension will add to the original game with four new maps as a scenario of Viet Nam territory in the mid-1960s, jungles, trenches and tunnels by Mistress and thanks to 15 new weapons and 6 new vehicles, this DLC promises spectacle. Below is the first official game trailer.

Viet Nam Battlefield Bad Company 2 will arrive for PC, Xbox360 and PlayStation 3 just in time for Christmas season!

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E3 2010 - Microsoft announces summer 2010-arcade

Now I am back in school and life poor and deprived of a college student, I have very little time or money to the games of chance. However, thanks to digital tidbits available via Xbox LIVE arcade, PlayStation Network, and WiiWare delights, I managed to maintain a scrapie, durable yet taken on my mental health. Games are small enough that I don't feel terrible when I their negligence for weeks at a time, and I can generally purchase them my couch with the change of alternate found under the cushions. That is why one of most exciting out of E3 so far for me 2010 ads was the return of the summer Microsoft Xbox 360 Arcade.

Scheduled for later this summer was the arcade 2010 present once more players with a collection of five titles for Xbox LIVE arcade awaited over a period of five weeks. Been arcade of the past promotions we enabled titles such as Castle Crashers, Geometry Wars 2, braid and complex shadow.What Microsoft has there us this summer? this is the list:

Lara Croft and the Guardian of light

Lara Croft and the guardian of light showcases a new cooperative isometric adventure aimed at action instantaneous, intense and blocked puzzles that will be perfectly fit into the range of the coveted arcade summer.

Hydro Thunder Hurricane

Featuring all new, more top themed environments, fueled by the rocket launches, visually beautiful and incredibly dynamic water physical Hydro Thunder hurricane is the sequel to drops of adrenaline fans are waiting for.

Monday Night combat

Monday Night Combat for Xbox LIVE arcade, is a shooter based on the classes in the third person and deadly the most popular sport in the future! it combines intense combat, finishing moves, and TV-like challenges and rewards to produce an experience unlike any other action.

Castlevania: Harmony of despair

In the vein of Castlevania: Symphony of the night and the Nintendo DS brilliantly crafted Castlevania, Castlevania titles: Harmony of despair is a 2D multiplayer, scrolling side action-adventure for Xbox LIVE features arcade.Mettant previous cast of characters in Castlevania titles, players can choose their favourite heroes and cooperate to defeat the forces of darkness.

LIMBO

An innovative and elegant scrolling side adventure independent developer PlayDead, limbo challenges players to explore and experiment to eliminate the dangers of a mysterious environment and périlleux.Les players will be lost in darkness Visual and the enchanting atmosphere of the blades.

Discover the trailer for summer 2010 arcade below.

Richard MitchellRichard Mitchell is a videogame addict living in Toronto.Il has been playing for more than two decades and in spite of multiple interventions, continues to play today it owns an Xbox 360, a PS3, a Wii, Nintendo DS, a PC game and life - do his best to love also.

E3 2010 - creator of "an other world" ready to take on another world

Another world. If you love video games and you have not played it, shame on you. Another world, called out of This World here in North America, was a brilliant action-adventure, side-scrolling, designed and developed entirely by a single man, Eric Chahi set in 1991. To date, it remains one of my all time favorite games.

Knowing this, you could probably imagine my joy when I learned that Chahi, who now works as a Creative Director of Ubisoft Montpellier Studio, working on a new game, provisionally entitled poussiere.Tres project little knows the game at the moment, but Chahi shared these words in a press release published by Ubisoft E3 2010.

"Project dust is the spiritual heir populated. The game takes place in an extreme version of the planet Earth where nature mobilizes its power in a way much more violent than we are accustomed. Tsunamis, earthquakes, floods, forest fires, volcanic eruptions are what days are made for the people of dust.In this type of playing God, users will play with power to manipulate the world around them .Au soil, water, washing, fire, plants and trees - model the world as a child playing the castles of sand on the beach. With such powers, players will contribute to their people resist, expand and migration so that they can perform their quest to find a safe place.

Describe the technology used to make the possible game Chahi says that players will be able to "manipulate the soil, water, vegetation - violating an open Lake, digging craters and floods valleys". The game will use these effects by real, not just graphic visualization, simulation using physics realistic to lead a completely dynamic game world in constant evolution.

Project dust can be quite a departure from another world and subsequent Chahi titles such as the return of flame and the heart of darkness, but I'm excited nonetheless.Chahi proved in each of its releases, it is able to create imaginative and creative worlds, and creation of gameplay which is fun and dependency while retaining a touch of simplicity.With the money and the Ubisoft Montpellier power man behind him, dust project has the potential to be one of his best.

Discover trailer build E3 begins below.

Richard MitchellRichard Mitchell is a videogame addict living in Toronto.Il has been playing for more than two decades and in spite of multiple interventions, continues to play today it owns an Xbox 360, a PS3, a Wii, Nintendo DS, a PC game and life - do his best to love also.

Todays Video Game Deal: Battlefield Bad Company 2 for PS3 and Xbox 360 33% off!

Unfortunately, I could not read the contents of the pious this page.

czwartek, 14 października 2010

' Deus Ex: Human Revolution' trailer impressions

I played both original games and I've just been incredibly excited by the trailer again. Artistic interpretation of the town of double a bit more flesh and providing a tiny little iras in the character of Adam Jensen was instructive. Prérendus combat sequences were particularly interesting with Adam manipulating its prostheses augmented with lethal capability, draw a blade (which seemed to escape through the top of the wrist and elbow joint return) or extends his hand earphone an attacker grip and spinning dramatically, breaking his neck.

Several classical Deus Ex keys were present, including masking and the glow of the beautiful iris increased. The color palette was faithful to the baroque, inspired design with several tones or sepia and Variant.The strongest reference to the renaissance is high or journalist exit presse.La collar popping attachment minigun reminded me a similar weapon of Ghost In The Shell as well.

So now I have to ask: is this look too Metal Gear Solid? Perhaps too clean for the dark art style stone of the universe of Deus Ex? Maybe it's just the Japanese film aesthetics is. Perhaps these glasses can be equipped in-game, leading to a detailed HUD or weapon interface, whereas without glasses, just a view own vision - minimalist.Conceptual art, published earlier on Kotaku, this game seems be heading in a very interesting place .the ' event where an enemy gets "hacked" and commits suicide would be a skill player available? Imagine having to fight viruses like you hacked into a computer, download and rerouting subroutines because you broke into a system, something like EDI in Mass Effect 2.

I would like to see some fighting in this game, which is something lacking in those first - perhaps some Mirror Edge style spinning striking or balançoires.La mobility added to this game would be very invigorating and exciting for me. I hope that the blade is retained as a mechanism of defence or of an offensive weapon Freehand.  It would be super if jacket Adam is retained for free-roam and deleted only for separating design from combat and exploration missions.

This is just my geeking out YH ' grew up on these games, and they are what makes me love this industry.I just Wanna see their own right in this era of entertainment.What you want to see new Deus Ex?

————————————————————————————————————————————————–

Update: even though the game has been confirmed in person 1 mainly, there is a pleasant flavour of 3rd person in newly integrated cover (Rainbow Six: Las Vegas) and hand-to-hand sweet dismantling YH ' I officially he lost with enthusiasm for this character jeu.Le seems extraordinary and I like the idea of rear traction for the moments of cinema or the conversation.

More information on what I find.

[Gallery link = "file" order = 'DESC' orderby = "title"]echelon Jeremy Cole is a game that compares how good wine games too in a casual conversation, talk of "flavors of this" and "motes that" as much as it is continually on the hunt for new amis.Il has a PS3 and PC, but was Think systems set off the coast of friends for ages.

"Gears of war 2: all Fronts Collection' collective '.

It is no secret that we behemoths of war fans here at GameNorth. We have spent many cold Canadian evening nestled near the warmth of our texts of Xbox overheats while chainsawing wave after wave of Locust, Canadian style to apologize politely before, during and after the bloody act takes place. Thus, we were very pleased when Rod Fergusson, Gears of War and fellow canuck, franchise executive producer announced his brilliant, if not a little evil plans for a bonus of Gears of War 2 XP weekend together proceed to San Diego Comic Con (22-25 July), which will be epic giving fans a chance to play gears of war 3.

For those who have not taken wind plans zany, Rod allocation Gears of War 2 players with a multiplier of experience points equal to the sum of his Twitter followers divided by 500. When it originally proposed the idea Wednesday, July 14, he had 3000 followers.The time of writing this article, he has 10,793, but chose to Cap his campaign to 10,000 supporters and a modifier X 20 b.c experience points ' is a lot of XP!

The competition

In honour crazy idea of Rod and continued dedication to the community of Gears of War, we decided to allocate five lucky readers Gears of War 2: collection of codes, giving them the chance to take advantage of all DLC 19 cards winning loads of XP fronts!

To enter, simply tell us what excites you most Epic upcoming gears of war 3 commenting on the article below.On the morning of Thursday, July 22, to coincide with the opening of the San Diego Comic Con, learn the five names from a hat and announce the winners.Don't forget: only Canadians need apply! you can always leave a comment if you're not Canadian - we are always happy to hear and talk about gear - you just will be eligible to win a prize.

Other rules and eligibility, please visit our official contest rules.Failure to comply with these rules will result in a chainsawing ruthless Canada-style, well understood.

Good luck!

Richard MitchellRichard Mitchell is a videogame addict living in Toronto.Il has been playing for more than two decades and in spite of multiple interventions, continues to play today it owns an Xbox 360, a PS3, a Wii, Nintendo DS, a PC game and life - do his best to love also.

PlayStation Holiday 2010 - preview service call: black Ops

Games 3D has impressed me thus far. Played 3 and some resistance experienced other offerings 3D on the floor, I am less convinced that 3D will be the next big game thing. Combined with the fact that prolonged exposure to 3D makes me a bit dizzy, and I'm not exactly a fan of the Call of Duty franchise, I am still awaits a puny to a Call of Duty: Black Ops showing. But I was wrong!

First of all, I don't know about the technical details, but it seems to be of two types of 3D technology used: one that will make me dizzy and nui to me and that is nice but still feels weird. For example: avatar, the film was completely correct, but the screen before the film we were asked to put my glasses was completely blurred. Black Ops is the pleasant kind of 3D, where the depth of field just literally adds a dimension to the visuals without being too distracting. They have shown two single player missions and a multiplayer mode, all seemed really cool. Nothing really fried off of the screen, but finally I assumed that games have bullets flying our heads and we can watch the tracer lines come from our screens to make us feel like we're on Omaha Beach.One thing that I particularly enjoyed is the red dot laser really feel like it is on the cible.Il is quite difficult to describe the experience and we cannot show any video (one of the drawbacks of a 3D demonstration), but I think that fans of Call of Duty would not be disappointed if they have invested in a pair of glasses 3D - if they already have a video or TV card ready 3D.

Another thing that was cool about the demo was had an element of gameplay type of strategy in real time in one of the missions, where lead you squad to take cover or hide in buildings in order to avoid any patrouilles.Parfois it would be a sequence of actions when the player would go in first person mode to face opposition from first-hand and then return to the RTS mode. It helps break the feeling that black Ops is just generic First Person Shooter # 4324255669.

Activision rep said that 3D functionality is available on PS3 and Xbox 360, and PC for people who fancy Nvidia card that takes in charge of the technology. I could actually be tempted to try a game Call of Duty since the initial offer.Call of Duty: News black OPS for the PC, PS3, Xbox 360 and the Wii on November 9, 2010, but once again: only the first three will be the 3D option.

Side note: my favourite demo part was in the end, when Phil Kessel and Tyler Bozak arrived to watch "Black Ops".EA NHL Rookie event, we had heard of Nazim Kadri Leafs were no longer in "Call of Duty" that EA NHL games, perhaps that the rumours are true! I made later Kessel spot by Mr. playing "Virtua Tennis" with the motion controller and heard saying that he was "awesome!"

dualisticDon Tam is currently residing in Toronto.Actuellement game enthusiast, it has a two year old PC, Xbox 360 Pro and a DS Lite (black) .Ses favourite games include Gears of War, Rock Band, Civilization IV and almost anything that Blizzard toyed with their hands soft and piles.

A high view of page tags along and EA sports reveals his cover athlete "NHL 11"!

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As both a gamer and a hockey fan, I was honoured to be invited to the EA Sports reveal of their cover athlete for this year’s NHL 11. When Richard and I get together with our friends, we usually play the 2k series, but NHL 11 might just change that. The look of the new physics engine is simply amazing. Every hit looks different and the organic look and feel that fans have been looking for has taken a huge step forward, as the stable animations of old has been scrapped. Something about it being the 20th anniversary of EA’s NHL franchise has driven the team to new heights, and in talking with Line Producer Sean Ramjagsingh it is obvious why: The NHL team tries to compete with all the sports games, not just other hockey games (the full interview follows the article).

I couldn’t get anyone to admit to any Kinect, Move, or 3D integration in the future but it seems unlikely for this iteration. However, Executive Producer Brent Nielsen promises that there will be more news in months to come – maybe a PS3 special edition? One of the new features that is being heavily promoted, mostly because it has been requested from the fans, is that sticks can now break. Once your stick as broken, you can either try to play without a stick, get one from a teammate, or get a new one from the bench, just like in real life. Sadly, there is no option to switch to a wooden stick to avoid breakage. The physics engine makes the game so dynamic that Nielsen claims they saw 25 new scenarios that they had not seen before during the E3 show. Either way, EA is pimping over 200 gameplay improvements, so I’m looking forward to this one.

Also new to this year is integration with the CHL minor league so that you can experience the Memorial Cup tournament with your favourite minor team. There is also going to be a feature like the Dynamic Season in NBA Live (which was by far the best feature in NBA Live), where updates to “a couple of thousand” game states can be pushed to consoles during the season.

The other cool thing about the reveal is that EA actually brought the cover athlete, Jonathan Toews, and top prospect Tyler Seguin to the reveal so that us peasants get to bask in their glory and badger them with questions. Find the full interviews, along with the Line Producer for the game, below.

Interview with Sean Ramjagsingh, Line Producer for NHL 11:

GN: Are you aware that 2K is not producing a sports game – an NHL game – this year? How did that affect you guys?

SR: Yes, we are. We get the same information same way as you do; through the internet, so we’re aware of that. But to be honest with you, [over] the past couple of years, our goal every single year is to be the best sports game in general. So we compete with the Maddens of the world and FIFAs of the world and that’s who we judge ourselves against and we try to raise the bar every year so that we’re on the top of that list. So whether they make a game for the PS3 or 360 doesn’t really affect us.

GN: Speaking of the PS3, from the Sony press conference at E3, it seems like there is a partnership with Sony. Are there going to be any PS3-specific features?

SR: Nope. We are partnered with Sony – we’re partnered with them for this event, but the versions will mostly be on par with each other. So no console-specific features.

GN: So no 3D integration or anything like that?

SR: No, I mean 3D’s real hot right now. We’re just going to sit back and see what other people are going to do with it. When we do something we really want to do it right, and not do it just for the sake of doing it. So definitely something we’ll look at down the road, but no plans for it right now.

GN: Any confirmation on Kinect or Move integration?

SR: Again, we’ll sit back and see how other people break ground with it and then when it’s the right time for us [we'll do it]. It’s definitely on our radar right now with Sony and Microsoft making a big push for it. But we’ll monitor to see when the time is right then you might see something.

GN: And do you watch a lot of hockey yourself?

SR: Oh yeah, I watch a lot of hockey.

GN: So what is your favourite team?

SR: Well, our studio is in Vancouver so our entire dev team are Canucks fans, so having Jonathan Toews on the cover here, you know I had to tell him: two years in a row now you knocked our team out, and he says there’s no team he likes beating better than the Canucks.

GN: Do you slip your favourite teams some ratings? Like, knock the Sedins up a couple of notches *laugh*?

SR: Well, you know we get accused of that every once in a while, but we actually have a pro scout who does the ratings for us. With the integration with the CHL this year, [we're] just making sure everyone is on par with reality. So as much as we like to and talk about that, we don’t do that.

GN: One of the biggest problems I found with last year’s EA game is the lack of goalie animation. Have you guys improved that?

SR: Yeah, you’re right. Coming off 09 there were these guys that found some glitch goals so we put some moves in just so the goalies would be able to make those saves. This year we worked on making the goalie look more natural looking and more realistic. This year you’ll actually see the goalie [as you're] coming down the ice, playing one side or cheating one way or another so that you can score a goal from the slot. Just trying to make the goalies more natural looking and less robotic.

Interview with Brampton, Ontario’s highly touted prospect Tyler Seguin:

GN: You said you played these games when you were young. When did you start and who was your favourite player?

TS: First game was NHL 97 over there on the board [They had all the old games set up on old consoles in the room - Don]. My favourite player back then was probably Wayne Gretzky. You know, I was only like 5 years old so I’d probably go with him.

GN: Is it different now?

TS: Oh it’s way different now. Now the physics that they’ve put into it, with the broken sticks and you can go change it and flip it over to people, it’s almost surreal.

GN: Speaking of broken sticks, do you prefer the wooden or composite sticks?

TS: Composite, yeah.

GN: You just had a pretty good year. I’m guessing that your rivalry with Taylor Hall will be a pretty big deal for the next few years. What do you think about that?

TS: Yeah, I’m sure it’ll continue. I think that we’re both super competitive guys chasing the same dream and goal and in this past year we’re getting better on the ice. You know, if I get 5 points in a game and he got 4, then next game he’ll try to get one more. Just examples like that.

GN: Everyone knows you’re going in the first two picks. How much does it mean to you to be the first overall pick?

TS: I think going #1 overall would obviously be something amazing. I want to be first, I want to be the best. But in the end, that was never the goal, so if that doesn’t work out then I’m not going to be sitting there crying. But if it does then I’ll be very excited.

GN: It’s probably not too politically correct to discuss this, but which of the two teams are you hoping to go to?

TS: I don’t have a preference. Both teams are phenomenal, and there can always be a trade. So I’m not really expecting anything.

GN: As a Leafs fan I have to ask: How do you feel about playing for Toronto some time in the future?

TS: Well that would be cool cause all my friends could come out here, but first thing first, I have to make the NHL still. I hope to have a great summer this year, earn a spot, and be an impact player in my rookie year.

That’s right, you heard it here first: Seguin to Toronto! Of course, this interview only served to remind me that we probably could have drafted him if we had kept our draft pick this year. And finally, we have an interview (in collaboration with MSXbox World) with Jonathan Toews, the captain of the Chicago Blackhawks, Winnipeg native, and all around cool guy.

Interview with Jonathan Toews:

GN: Thanks for taking the time to talk with us.

MSXW: What are your impressions of the game?

JT: It’s awesome. You play every game every year, and they always push the limits and it gets better and better and they’re taking it to a whole new level. The graphics are amazing. The controls and specific details of the moves you can do on the ice are so realistic. You look at every guy’s face and they’re so recognizable – [even] the equipment they use and is obviously original with what the player actually does use when he’s playing. So it’s amazing what they’ve been able to do and put it in this game.

GN: I noticed they’ve implemented the broken stick mechanic in this game. Personally do you prefer the wooden or composite sticks?

JT: I don’t think there’s anybody left with a full wood stick with the NHL so everyone seems to prefer the composite. So the unfortunate thing you have to deal with is breaking sticks in the middle of shifts. It’s part of the game, it happens, so it’s pretty cool that they brought it into this.

MSXW: I just came back from E3, and basically E3 was all about motion controllers. PlayStation has got the Move, Xbox has got Kinect, and I know for a fact this game won’t be supporting either device. But what do you think about the future in which we may be using no controllers at all, or the Move controller to control your motions?

JT: It depends on what people prefer. It’s still fun to go back and play the old school games like [on] the Super Nintendo and Sega Genesis. Again, this game has brought it to a whole new level. With Sony’s new remote, if that’s what it evolves to I’m sure people will try it out. I dunno, we’ll see what we’ve got but I like this game.

GN: I know an external scouting agency decides all the ratings for the players for this game. But if you could give your linemate Patrick Kane a rating, what would you put his overall rating at?

JT: *joking* You have to take into consideration his defensive play, which is very sub-par. His play on the defensive side of the puck, his back-checking, physical play: really lacking. So I’d have to take his average down a little bit. Fortunately he’s a pretty gifted offensive player so taking everything into consideration, I’d give him high 70s to low 80s.

GN: *laugh* And finally, how do you feel about playing for the Leafs in the future?

JT: Playing for the Leafs? *laugh* That’s funny. In the future?

GN: In the future!

JT: I dunno, I’m going to stick in Chicago as long as I can. They’ve been great and in my opinion is the best hockey city in the NHL. You know, best of luck to your Leafs by all means but uh, I don’t think you’ll be seeing me in a Leafs jersey any time soon.

GN: Aww, you break my heart.

MSXW: Which system – Xbox or PS3?

JT: I have an Xbox, that’s kind of the leading one for me. In the playoffs we played a lot of the Wii as a team. But my first system was a Sega Genesis and that’s when I started playing the game and I kind of evolved slowly. I was always behind the game – I never had the newest system, I was always one or two behind so Sega was definitely the classic one that I mastered.

MSXW: Which game?

JT: Probably 95 or 96. Sonic and stuff and Donkey Kong games I was all over that too.

And there you have it: Gold Medalist, Stanley Cup champion, Conn Smythe Trophy winner, EA Sports NHL 11 cover athlete, and gamer. Is he dreamy or what?

dualistic Don Tam is a game enthusiast who currently resides in Toronto. He currently owns a two-year old PC, a Xbox 360 Pro and a DS Lite (black). His favourite games include Gears of War, Rock Band, Civilization IV, and pretty much anything Blizzard caresses with their gentle, godly hands.